Uses of Class
de.hagenah.diplomacy.game.Message

Packages that use Message
de.hagenah.diplomacy.diptool   
de.hagenah.diplomacy.game   
 

Uses of Message in de.hagenah.diplomacy.diptool
 

Methods in de.hagenah.diplomacy.diptool that return Message
 Message DipGame.createMessage(boolean anonymous, Person from, boolean toallbut, java.util.Collection to, boolean faketoallbut, java.util.Collection faketo, java.lang.String text, java.util.Date date)
          Creates a new message (if the message doesn't already exist)
 

Methods in de.hagenah.diplomacy.diptool with parameters of type Message
 void DipGame.deleteMessage(Message msg)
          Removes the message msg.
 

Uses of Message in de.hagenah.diplomacy.game
 

Methods in de.hagenah.diplomacy.game that return Message
 Message Game.createMessage(boolean anonymous, Person from, boolean toallbut, java.util.Collection to, boolean faketoallbut, java.util.Collection faketo, java.lang.String text, java.util.Date date)
          Creates a new broadcast/press message (if the message doesn't already exist)
 

Methods in de.hagenah.diplomacy.game with parameters of type Message
 void Game.deleteMessage(Message msg)
          Removes the message msg.
 int Game.getMessageTurn(Message msg)
          Returns the turn for the specified message
 boolean MessageFilter.isMatching(Message msg, MapData map)
          Tests whether the msg matches.