Uses of Class
de.hagenah.diplomacy.map.Person

Packages that use Person
de.hagenah.diplomacy.diptool   
de.hagenah.diplomacy.game   
de.hagenah.diplomacy.map   
 

Uses of Person in de.hagenah.diplomacy.diptool
 

Methods in de.hagenah.diplomacy.diptool with parameters of type Person
 DiaryEntry DipGame.createDiaryEntry(Person from, int number, java.lang.String text, Phase phase)
          Creates a new diary entry (if the diary entry doesn't already exist)
 Message DipGame.createMessage(boolean anonymous, Person from, boolean toallbut, java.util.Collection to, boolean faketoallbut, java.util.Collection faketo, java.lang.String text, java.util.Date date)
          Creates a new message (if the message doesn't already exist)
 

Uses of Person in de.hagenah.diplomacy.game
 

Methods in de.hagenah.diplomacy.game that return Person
 Person Message.getFrom()
          Returns the person that sent the message (can be null if unknown).
 Person DiaryEntry.getFrom()
          Returns the person that created the diary entry (can be null if unknown).
 Person Game.getIdentity()
          Returns your role in this game (a country, master, or observer).
 Person PersonInfo.getPerson()
          Return sthe person
 

Methods in de.hagenah.diplomacy.game with parameters of type Person
 DiaryEntry Game.createDiaryEntry(Person from, int number, java.lang.String text, Phase phase)
          Creates a new diary entry (if the diary entry doesn't already exist)
 Message Game.createMessage(boolean anonymous, Person from, boolean toallbut, java.util.Collection to, boolean faketoallbut, java.util.Collection faketo, java.lang.String text, java.util.Date date)
          Creates a new broadcast/press message (if the message doesn't already exist)
 DiaryEntry Game.getDiaryEntry(Person from, int number)
          Returns the specified diary entry.
 boolean Message.isVisible(Person person)
          Is this message visible to the specified person?
 boolean DiaryEntry.isVisible(Person person)
          Is this diary entry visible to the specified person?
 void Game.setIdentity(Person identity)
          Sets your role in this game (a country, master, or observer).
 

Constructors in de.hagenah.diplomacy.game with parameters of type Person
DiaryEntry(Person from, int number, java.lang.String text, Phase phase, int messagenumber)
          Creates a new diary message.
Message(boolean anonymous, Person from, boolean toallbut, java.util.Collection to, boolean faketoallbut, java.util.Collection faketo, java.lang.String text, java.util.Date messagedate, int lastturnnumber, int messagenumber)
          Creates a new message.
PersonInfo(Person person, Phase firstphase, java.lang.String name, java.lang.String email)
          Creates a new PersonInfo.
 

Uses of Person in de.hagenah.diplomacy.map
 

Subclasses of Person in de.hagenah.diplomacy.map
 class Country
          The Country class represent a power, e.g.
 

Fields in de.hagenah.diplomacy.map declared as Person
static Person Person.MASTER
          The master
static Person Person.OBSERVER
          An observer
static Person Person.POWER
          A power before the game starts
 

Methods in de.hagenah.diplomacy.map that return Person
 Person MapData.getPerson(java.lang.String name)
          Retrieves the person (country, master, or observer) with the specified name.