The 2000 Vermont Group Full-Press TournamentThird-RoundGame titleist

Results Press Austria England France Germany Italy Russia Turkey
 
    Spring 1901 Movement    
    Fall 1901 Movement    
    Winter 1901 Adjustment    
    Spring 1902 Movement    
    Fall 1902 Movement    
    Fall 1902 Retreat    
    Winter 1902 Adjustment    
    Spring 1903 Movement    
    Spring 1903 Retreat    
    Fall 1903 Movement    
    Fall 1903 Retreat    
    Winter 1903 Adjustment    
    Spring 1904 Movement    
    Spring 1904 Retreat    
    Fall 1904 Movement    
    Fall 1904 Retreat    
    Winter 1904 Adjustment    
    Spring 1905 Movement    
    Spring 1905 Retreat    
    Fall 1905 Movement    
    Winter 1905 Adjustment    
    Spring 1906 Movement    
    Spring 1906 Retreat    
    Fall 1906 Movement    
    Fall 1906 Retreat    
    Winter 1906 Adjustment    
    Spring 1907 Movement    
    Spring 1907 Retreat    
    Fall 1907 Movement    
    Winter 1907 Adjustment    
    Spring 1908 Movement    
    Fall 1908 Movement    
    Winter 1908 Adjustment    
    Spring 1909 Movement    
    Spring 1909 Retreat    
    Fall 1909 Movement    
    Winter 1909 Adjustment    
    Spring 1910 Movement    
    Spring 1910 Retreat    
    Fall 1910 Movement    
    Winter 1910 Adjustment    
    Spring 1911 Movement    
    Fall 1911 Movement    
    Fall 1911 Retreat    
    Winter 1911 Adjustment    
    Spring 1912 Movement    
    Spring 1912 Retreat    
    Fall 1912 Movement    
    Winter 1912 Adjustment    
    Spring 1913 Movement    
    Fall 1913 Movement    
    Fall 1913 Retreat    
Winter 1913 Adjustment
    Spring 1914 Movement    
    Fall 1914 Movement    
    Winter 1914 Adjustment    
    Spring 1915 Movement    

Map Winter 1913 Adjustment

England: Builds 1 unit
France: Builds 3 units
Italy: Removes 2 units
Russia: Removes 1 unit



Message from France to all

>Congratulations, Roger, you've talked your way into
>another Solo. *Eric shakes his head...*
I have my doubts that your prediction is correct. I have not studied
the map.

Glancing at the results I noticed that I could have ended the game this
last turn. But even if I had guessed all the moves that were made, I
made two promises that were important to keep.

Can someone explain to me why the bounce in Kiel occurred? I know that
it kept the Russian fleet out, but it seemed quite a risk to the units
in Munich and Berlin, with little benefit?

My adjustments are in. While the debate occurs on the others, I can
focus on some home things. If anyone needs French input let me know. I
would be happen to help you choose adjustments :-)

--King Roger XIII



Message from Master to all

FYI, a picture of me wearing your gift (the sweatshirt, not the
golf balls) is on display at http://www.furrs.org/diplomacy/masseycon.htm .

Thanks again!

Doug



Message from England to all

>FYI, a picture of me wearing your gift (the sweatshirt, not the
>golf balls) is on display at http://www.furrs.org/diplomacy/masseycon.htm .

That's a nice looking gang you had there, Doug. I haven't played
face-to-face myself in over 15 years, but we have a game lined up at my
house on January 12. Karlis Povisils, who has never played face-to-face is
dropping by! I'm rather nervous about the event.


Allen



Message from Master to all

usin@thekleimans.com said:
>That's a nice looking gang you had there, Doug. I haven't played
>face-to-face myself in over 15 years, but we have a game lined up at
>my house on January 12. Karlis Povisils, who has never played
>face-to-face is dropping by! I'm rather nervous about the event.

First, a fair warning: Karlis is reading these broadcasts
as an observer to this game.

FTF is a strange animal. The killer for me is actually writing my
orders correctly. The first time I played FTF, I misordered in each
of the first four years. How embarassing. As Jim Burgess pointed
out, you get used to the Judge mechanism pointing out mistakes and
it becomes a crutch. Then when you actually have to write out each
move, convoy and support, it's so easy to make a mistake.

Just before handing in orders, I ask myself, out loud: "Are these orders
legal?" I check each one letter for letter, then hand them in. I
catch *so many* mistakes that way.

Secondly, FTF moves so much faster. You barely have time to discuss
tactics -- hell, you barely have time to think about them! I'm so
used to poring over a board and coming up with the perfect moves. In
FTF, I just try to make *legal* moves. :-)

So I think FTF experience is far more important than tactical skill.
Which means you're right to be nervous. :-)

Who else is playing?

Doug



Message from England to all

Doug asked, "Who else is playing?"

The others are locals. Our mathematics department hired four new Ph.D.s
this past fall. Two of them, and the husband of a third, have played
before. Only Karlis and I have played e-Diplomacy.

Allen


Map Winter 1913 Adjustment

England: BUILD Fleet Liverpool
France: BUILD Fleet Brest
France: BUILD Army Marseilles
France: WAIVE
Italy: REMOVE Fleet Armenia
Italy: REMOVE Fleet Black Sea
Russia: REMOVE Army Silesia

Centers

England: 8
France: 16
Italy: 3
Russia: 7